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Concept by Vincent MacTiernan
One of my projects for my Demo Reel class at Gnomon taught by Miguel Ortega. I really loved the mood and lighting in the concept for this piece, it feels like you don't know what you're getting yourself into. Thanks to Miguel's guidance and constant feedback I was able to finish this project and get it to where it is now. Huge thanks to Tran Ma, another Gnomon instructor, as well for helping me with the cloth simulation for both the demon and the knight.
Sculpted in ZBrush. Modeled in Maya. Textured in Mari and Substance Painter. Rendered with VRay. Cloth Simulation in Marvelous Designer. Composited in Nuke. Set dressed with assets from Megascans.